Showing posts with label Bad Tropes. Show all posts
Showing posts with label Bad Tropes. Show all posts

3.02.2010

Bad Tropes - Characters Not Making Their Own Decisions

I don't know if that's even the right title for this, so I'll just jump right into it. Watching last night's episode of Chuck (spoiler alert) filled me with a bit of rage at some lazy writing. Here's what happened.

Chuck's feelings about a girl (4-episode guest star Kristin Kreuk) were called into question when he realized that Shaw and Sarah were going to hook up. He was lost and confused, so he went to his sister for help. She TOLD HIM that he felt like he was moving too fast with the girl and that he still had feelings for Sarah. Then he breaks up with the girl.

The writers did insert an 11th hour save and showed Chuck questioning things about his new relationship (though in my opinion the shift from super lovey dovey early on was not properly negated by this). But here's the real problem... They didn't let Chuck make his own decision. He didn't get his aha! moment where he realizes, "I'm still in love with someone else." It was stolen from him by a supporting character and he accepts it without question. She made his decision for him. As the scenes earlier played out, I didn't buy this. I would have been more on board if Kreuk had to leave town inexplicably or didn't like that Chuck was always keeping secrets (which presents its own set of problems). But in this case, we just getting a slightly castrated (not literally) hero.

I've edited and experienced enough stories to see this missing decisive moment is a common problem. Too often the same thing happens when the protagonist of a story is a lay person called upon to do something extraordinary. They just jump right into hero role because it's quicker to just get them acting heroic rather than taking the time to let them make a decision. But decisions are the heart of character, and when your rob someone of decision, you also rob them of character. Mentor figures (the ultimate supporting character archetype) often spur young heroes to take up their quest, but here's where I want to make my point very clear... They do NOT simply tell the hero to become a hero and then he says, "I'm in!" They plant a seed and the thought, the decision, is the hero's to make. At least in terms of good stories. I'm sure there are some exceptions, but the Hero's Journey works for a reason.

I also read a comic recently that irked me to no end. One character told another what was happening to him. The easy fix was to say, "It feels like X" or "I can't remember X," but the moment was ruined by exposition passed off as storytelling. It was the Mini-Me version of this greater bad trope.

Action is character, and vice versa. I've probably written that a dozen times on this blog. If you don't let your characters act, react and make decisions for themselves, you're just realizing an outline. And an outline is just the basis for a story, not the story itself. Not to mention the fact that when characters come alive in your head, they can take the story all sorts of interesting and unexpected directions.

Another Bad Trope exposed. Time to eat the hummus.

P.S. If anyone can come up with a better label for this trope, I'll update the title and give you some credit here on the blog. I am literally at a loss for a better description.

2.22.2010

Bad Tropes - Enhance That Image

Bad Tropes is going to be a new recurring feature on here where I point out things in fiction that piss me off, and things you should avoid in your work if you're an aspiring (or working) creator.

I'm watching last week's Human Target, and perhaps my least favorite trope ever was just used. The Bad Guys are trying to see how the Hero was able to kidnap the Scientist, only the Hero knows where all the cameras are so they can't see his face on the security video. Except he goes to the window, so there's a hint of his reflection in it when they zoom in on the tape. And then the Big Bad says, "Clean up that image."

Okay, in theory there's nothing wrong with it. If you don't mind cliches and fake technology.

We've seen this particular bad trope some 1,200 times since 1990 (I've been counting). There's no reason to resort to this in 2010. And we still don't have the technology to take a shit image (especially now that we're talking pixels, not blowing up from a negative) and make it pristine and perfect. We can enhance images, sure, but in most cases they don't lead to much but a blurry, pixelated something that you infer meaning from.

This is bad writing. Why not just show the damn thing and not have technology save the day. Yes, people mess up, and we don't become less interested in our heroes because they have a flaw or a make a mistake.

If you ever find yourself needing to "enhance an image" either as a key plot point or something throwaway...

Don't.

Edited 5:31 pm - Thanks to Matthew Waite, we also have this video, proving that despite warnings from others, people just love this damn trope.